主办:陕西省汽车工程学会
ISSN 1671-7988  CN 61-1394/TH
创刊:1976年

汽车实用技术 ›› 2025, Vol. 50 ›› Issue (12): 149-154.DOI: 10.16638/j.cnki.1671-7988.2025.012.026

• 汽车教育 • 上一篇    

某电动汽车虚拟教学系统平台设计

李湘湘 1,刘仁武 2,詹慧贞 1,项忠珂 1,张如华 1,3   

  1. 1.江西科技学院 人工智能学院;2.湖南国防工业职业技术学院 车辆工程学院;3.南昌大学 先进制造学院
  • 发布日期:2025-06-24
  • 通讯作者: 李湘湘
  • 作者简介:李湘湘(1994-),女,硕士,助教,研究方向为智能制造
  • 基金资助:
    2022 年江西省高等学校教学改革研究课题(JXJG-22-24-15)

Design of a Virtual Teaching System for Electric Vehicles

LI Xiangxiang1 , LIU Renwu2 , ZHAN Huizhen1 , XIANG Zhongke1 , ZHANG Ruhua1,3   

  1. 1.School of Artificial Intelligence, Jiangxi University of Technology; 2.School of Vehicle Engineering, Hunan Defense Industry Polytechnic; 3.School of Advanced Manufacturing, Nanchang University
  • Published:2025-06-24
  • Contact: LI Xiangxiang

摘要: 新能源汽车课程的教学实践中,因设备与模型购置成本高、现场资源有限,导致学生 需共享资源,限制了独立操作与探索,影响学习效率。文章以特斯拉纯电动汽车为例,先利 用 MAYA 软件进行三维建模,再基于 Unity 3D 软件开发了可完成整车结构展示设计、电池构 造组成、电池串并联及动力选择应用虚拟实验等内容的虚拟教学系统,实现了由传统平面式 教学转变为不受时间、地点限制的立体式教学,增强情景交互。期望通过这个系统使学生在 虚拟环境中获得真实地、沉浸式、探索式学习体验。

关键词: 虚拟现实;Unity 3D;整车构造;动力电池;教学应用

Abstract: In the teaching practice of the new energy vehicle course, due to the high purchase cost of equipment and models and the limited on-site resources, students have to share resources, which limits independent operation and exploration and affects the learning efficiency. Taking the Tesla battery electric vehicle as an example, this article first conducts 3D modeling using the MAYA software, and then develops a virtual teaching system based on the Unity 3D software, which can complete virtual experiments such as the display design of the vehicle structure, the composition of the battery structure, the series and parallel connection of batteries, and the application of power selection. The traditional planar teaching has been transformed into a three-dimensional teaching that is not restricted by time and place, enhancing the interaction of scenarios. It is expected that through this system, students can obtain a real, immersive and exploratory learning experience in a virtual environment.

Key words: virtual reality; Unity 3D; vehicle construction; power battery; teaching applications